tilelang.language.random¶
Functions¶
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Initialize CUDA curand random number generator state |
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Generate a 32-bit unsigned random integer |
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Generate a random float |
Module Contents¶
- tilelang.language.random.rng_init(seed, seq=None, off=0, generator='curandStatePhilox4_32_10_t')¶
Initialize CUDA curand random number generator state
- Parameters:
seed (PrimExpr) – Random seed value.
seq (PrimExpr) – Sequence number for parallel random number generation.
off (PrimExpr) – Offset number for parallel random number generation.
generator (StringImm) – Set random generator. See https://docs.nvidia.com/cuda/curand/group__DEVICE.html
- Returns:
state – The random number generator state handle.
- Return type:
PrimExpr
- tilelang.language.random.rng_rand()¶
Generate a 32-bit unsigned random integer
- Returns:
random_value – A 32-bit unsigned random integer.
- Return type:
PrimExpr
- tilelang.language.random.rng_rand_float(bit=32, dist='uniform')¶
Generate a random float
- Parameters:
bit (int = [32, 64]) – Bitwidth of random float.
dist (StringImm = ["uniform", "normal"]) – Random distribution.
- Returns:
random_value – A random float.
- Return type:
PrimExpr